FLTK
Fl_Display_Device Class Reference

A display to which the computer can draw. More...

#include <Fl_Device.H>

Inheritance diagram for Fl_Display_Device:
Fl_Surface_Device

Static Public Member Functions

static Fl_Display_Devicedisplay_device ()
 Returns a pointer to the unique display device.
 
- Static Public Member Functions inherited from Fl_Surface_Device
static Fl_Surface_Devicepop_current ()
 Removes the top element from the current drawing surface stack, and makes the new top element current. More...
 
static void push_current (Fl_Surface_Device *new_current)
 Pushes new_current on top of the stack of current drawing surfaces, and makes it current. More...
 
static Fl_Surface_Devicesurface ()
 The current drawing surface. More...
 

Additional Inherited Members

- Public Member Functions inherited from Fl_Surface_Device
Fl_Graphics_Driver * driver ()
 Returns the graphics driver of this drawing surface. More...
 
virtual bool is_current ()
 Is this surface the current drawing surface?
 
virtual void set_current (void)
 Make this surface the current drawing surface. More...
 
virtual ~Fl_Surface_Device ()
 The destructor. More...
 
- Protected Member Functions inherited from Fl_Surface_Device
void driver (Fl_Graphics_Driver *graphics_driver)
 Sets the graphics driver of this drawing surface. More...
 
virtual void end_current ()
 
 Fl_Surface_Device (Fl_Graphics_Driver *graphics_driver)
 Constructor that sets the graphics driver to use for the created surface. More...
 

Detailed Description

A display to which the computer can draw.

When the program begins running, an object of class Fl_Display_Device has been created and made the current drawing surface.


The documentation for this class was generated from the following files: