36 # include "Fl_Gl_Window.H" 54 void (*overlaydisplay)();
55 void (*reshape)(
int w,
int h);
56 void (*keyboard)(
uchar,
int x,
int y);
57 void (*mouse)(
int b,
int state,
int x,
int y);
58 void (*motion)(
int x,
int y);
59 void (*passivemotion)(
int x,
int y);
61 void (*visibility)(int);
62 void (*special)(int,
int x,
int y);
69 extern FL_EXPORT
int glut_menu;
72 extern FL_EXPORT void (*glut_idle_function)();
73 extern FL_EXPORT void (*glut_menustate_function)(int);
74 extern FL_EXPORT void (*glut_menustatus_function)(int,int,int);
80 FL_EXPORT
void glutInit(
int *argcp,
char **argv);
82 FL_EXPORT
void glutInitDisplayMode(
unsigned int mode);
84 # define GLUT_RGB FL_RGB 85 # define GLUT_RGBA FL_RGB 86 # define GLUT_INDEX FL_INDEX 87 # define GLUT_SINGLE FL_SINGLE 88 # define GLUT_DOUBLE FL_DOUBLE 89 # define GLUT_ACCUM FL_ACCUM 90 # define GLUT_ALPHA FL_ALPHA 91 # define GLUT_DEPTH FL_DEPTH 92 # define GLUT_STENCIL FL_STENCIL 93 # define GLUT_MULTISAMPLE FL_MULTISAMPLE 94 # define GLUT_STEREO FL_STEREO 97 FL_EXPORT
void glutInitWindowPosition(
int x,
int y);
99 FL_EXPORT
void glutInitWindowSize(
int w,
int h);
101 FL_EXPORT
void glutMainLoop();
103 FL_EXPORT
int glutCreateWindow(
char *title);
104 FL_EXPORT
int glutCreateWindow(
const char *title);
106 FL_EXPORT
int glutCreateSubWindow(
int win,
int x,
int y,
int width,
int height);
108 FL_EXPORT
void glutDestroyWindow(
int win);
110 inline void glutPostRedisplay() {glut_window->
redraw();}
112 FL_EXPORT
void glutPostWindowRedisplay(
int win);
114 FL_EXPORT
void glutSwapBuffers();
116 inline int glutGetWindow() {
return glut_window->number;}
118 FL_EXPORT
void glutSetWindow(
int win);
120 inline void glutSetWindowTitle(
char *t) {glut_window->
label(t);}
122 inline void glutSetIconTitle(
char *t) {glut_window->
iconlabel(t);}
124 inline void glutPositionWindow(
int x,
int y) {glut_window->
position(x,y);}
126 inline void glutReshapeWindow(
int w,
int h) {glut_window->
size(w,h);}
128 inline void glutPopWindow() {glut_window->
show();}
130 inline void glutPushWindow() { }
132 inline void glutIconifyWindow() {glut_window->
iconize();}
134 inline void glutShowWindow() {glut_window->
show();}
136 inline void glutHideWindow() {glut_window->
hide();}
138 inline void glutFullScreen() {glut_window->
fullscreen();}
140 inline void glutSetCursor(
Fl_Cursor cursor) {glut_window->
cursor(cursor);}
142 # define GLUT_CURSOR_RIGHT_ARROW ((Fl_Cursor)2) 143 # define GLUT_CURSOR_LEFT_ARROW ((Fl_Cursor)67) 144 # define GLUT_CURSOR_INFO FL_CURSOR_HAND 145 # define GLUT_CURSOR_DESTROY ((Fl_Cursor)45) 146 # define GLUT_CURSOR_HELP FL_CURSOR_HELP 147 # define GLUT_CURSOR_CYCLE ((Fl_Cursor)26) 148 # define GLUT_CURSOR_SPRAY ((Fl_Cursor)63) 149 # define GLUT_CURSOR_WAIT FL_CURSOR_WAIT 150 # define GLUT_CURSOR_TEXT FL_CURSOR_INSERT 151 # define GLUT_CURSOR_CROSSHAIR FL_CURSOR_CROSS 152 # define GLUT_CURSOR_UP_DOWN FL_CURSOR_NS 153 # define GLUT_CURSOR_LEFT_RIGHT FL_CURSOR_WE 154 # define GLUT_CURSOR_TOP_SIDE FL_CURSOR_N 155 # define GLUT_CURSOR_BOTTOM_SIDE FL_CURSOR_S 156 # define GLUT_CURSOR_LEFT_SIDE FL_CURSOR_W 157 # define GLUT_CURSOR_RIGHT_SIDE FL_CURSOR_E 158 # define GLUT_CURSOR_TOP_LEFT_CORNER FL_CURSOR_NW 159 # define GLUT_CURSOR_TOP_RIGHT_CORNER FL_CURSOR_NE 160 # define GLUT_CURSOR_BOTTOM_RIGHT_CORNER FL_CURSOR_SE 161 # define GLUT_CURSOR_BOTTOM_LEFT_CORNER FL_CURSOR_SW 162 # define GLUT_CURSOR_INHERIT FL_CURSOR_DEFAULT 163 # define GLUT_CURSOR_NONE FL_CURSOR_NONE 164 # define GLUT_CURSOR_FULL_CROSSHAIR FL_CURSOR_CROSS 166 inline void glutWarpPointer(
int,
int) { }
170 inline void glutRemoveOverlay() {glut_window->
hide_overlay();}
172 inline void glutUseLayer(GLenum layer) {
174 enum {GLUT_NORMAL, GLUT_OVERLAY};
176 inline void glutPostOverlayRedisplay() {glut_window->
redraw_overlay();}
180 inline void glutHideOverlay() {glut_window->
hide_overlay();}
182 FL_EXPORT
int glutCreateMenu(
void (*)(
int));
184 FL_EXPORT
void glutDestroyMenu(
int menu);
186 inline int glutGetMenu() {
return glut_menu;}
188 inline void glutSetMenu(
int m) {glut_menu = m;}
190 FL_EXPORT
void glutAddMenuEntry(
const char *label,
int value);
192 FL_EXPORT
void glutAddSubMenu(
char *label,
int submenu);
194 FL_EXPORT
void glutChangeToMenuEntry(
int item,
char *labela,
int value);
196 FL_EXPORT
void glutChangeToSubMenu(
int item,
char *label,
int submenu);
198 FL_EXPORT
void glutRemoveMenuItem(
int item);
200 inline void glutAttachMenu(
int b) {glut_window->menu[b] = glut_menu;}
202 inline void glutDetachMenu(
int b) {glut_window->menu[b] = 0;}
204 inline void glutDisplayFunc(
void (*f)()) {glut_window->display = f;}
206 inline void glutReshapeFunc(
void (*f)(
int w,
int h)) {glut_window->reshape=f;}
208 inline void glutKeyboardFunc(
void (*f)(
uchar key,
int x,
int y)) {
209 glut_window->keyboard = f;}
211 inline void glutMouseFunc(
void (*f)(
int b,
int state,
int x,
int y)) {
212 glut_window->mouse = f;}
213 # define GLUT_LEFT_BUTTON 0 214 # define GLUT_MIDDLE_BUTTON 1 215 # define GLUT_RIGHT_BUTTON 2 219 inline void glutMotionFunc(
void (*f)(
int x,
int y)) {glut_window->motion= f;}
221 inline void glutPassiveMotionFunc(
void (*f)(
int x,
int y)) {
222 glut_window->passivemotion= f;}
224 inline void glutEntryFunc(
void (*f)(
int s)) {glut_window->entry = f;}
225 enum {GLUT_LEFT, GLUT_ENTERED};
227 inline void glutVisibilityFunc(
void (*f)(
int s)) {glut_window->visibility=f;}
228 enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE};
230 FL_EXPORT
void glutIdleFunc(
void (*f)());
232 inline void glutTimerFunc(
unsigned int msec,
void (*f)(
int),
int value) {
236 inline void glutMenuStateFunc(
void (*f)(
int state)) {
237 glut_menustate_function = f;}
239 inline void glutMenuStatusFunc(
void (*f)(
int status,
int x,
int y)) {
240 glut_menustatus_function = f;}
241 enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE};
243 inline void glutSpecialFunc(
void (*f)(
int key,
int x,
int y)) {
244 glut_window->special = f;}
245 # define GLUT_KEY_F1 1 246 # define GLUT_KEY_F2 2 247 # define GLUT_KEY_F3 3 248 # define GLUT_KEY_F4 4 249 # define GLUT_KEY_F5 5 250 # define GLUT_KEY_F6 6 251 # define GLUT_KEY_F7 7 252 # define GLUT_KEY_F8 8 253 # define GLUT_KEY_F9 9 254 # define GLUT_KEY_F10 10 255 # define GLUT_KEY_F11 11 256 # define GLUT_KEY_F12 12 258 # define GLUT_KEY_LEFT FL_Left 259 # define GLUT_KEY_UP FL_Up 260 # define GLUT_KEY_RIGHT FL_Right 261 # define GLUT_KEY_DOWN FL_Down 262 # define GLUT_KEY_PAGE_UP FL_Page_Up 263 # define GLUT_KEY_PAGE_DOWN FL_Page_Down 264 # define GLUT_KEY_HOME FL_Home 265 # define GLUT_KEY_END FL_End 266 # define GLUT_KEY_INSERT FL_Insert 282 inline void glutOverlayDisplayFunc(
void (*f)()) {
283 glut_window->overlaydisplay = f;}
300 FL_EXPORT
int glutGet(GLenum type);
302 GLUT_RETURN_ZERO = 0,
311 GLUT_DISPLAY_MODE_POSSIBLE,
314 GLUT_INIT_WINDOW_WIDTH,
315 GLUT_INIT_WINDOW_HEIGHT,
316 GLUT_INIT_DISPLAY_MODE,
317 GLUT_WINDOW_BUFFER_SIZE,
326 # define GLUT_WINDOW_STENCIL_SIZE GL_STENCIL_BITS 327 # define GLUT_WINDOW_DEPTH_SIZE GL_DEPTH_BITS 328 # define GLUT_WINDOW_RED_SIZE GL_RED_BITS 329 # define GLUT_WINDOW_GREEN_SIZE GL_GREEN_BITS 330 # define GLUT_WINDOW_BLUE_SIZE GL_BLUE_BITS 331 # define GLUT_WINDOW_ALPHA_SIZE GL_ALPHA_BITS 332 # define GLUT_WINDOW_ACCUM_RED_SIZE GL_ACCUM_RED_BITS 333 # define GLUT_WINDOW_ACCUM_GREEN_SIZE GL_ACCUM_GREEN_BITS 334 # define GLUT_WINDOW_ACCUM_BLUE_SIZE GL_ACCUM_BLUE_BITS 335 # define GLUT_WINDOW_ACCUM_ALPHA_SIZE GL_ACCUM_ALPHA_BITS 336 # define GLUT_WINDOW_DOUBLEBUFFER GL_DOUBLEBUFFER 337 # define GLUT_WINDOW_RGBA GL_RGBA 338 # define GLUT_WINDOW_COLORMAP_SIZE GL_INDEX_BITS 339 # ifdef GL_SAMPLES_SGIS 340 # define GLUT_WINDOW_NUM_SAMPLES GL_SAMPLES_SGIS 342 # define GLUT_WINDOW_NUM_SAMPLES GLUT_RETURN_ZERO 344 # define GLUT_WINDOW_STEREO GL_STEREO 346 # define GLUT_HAS_KEYBOARD 600 347 # define GLUT_HAS_MOUSE 601 348 # define GLUT_HAS_SPACEBALL 602 349 # define GLUT_HAS_DIAL_AND_BUTTON_BOX 603 350 # define GLUT_HAS_TABLET 604 351 # define GLUT_NUM_MOUSE_BUTTONS 605 352 # define GLUT_NUM_SPACEBALL_BUTTONS 606 353 # define GLUT_NUM_BUTTON_BOX_BUTTONS 607 354 # define GLUT_NUM_DIALS 608 355 # define GLUT_NUM_TABLET_BUTTONS 609 356 FL_EXPORT
int glutDeviceGet(GLenum type);
359 # define GLUT_ACTIVE_SHIFT FL_SHIFT 360 # define GLUT_ACTIVE_CTRL FL_CTRL 361 # define GLUT_ACTIVE_ALT FL_ALT 362 inline int glutGetModifiers() {
return Fl::event_state() & (GLUT_ACTIVE_SHIFT | GLUT_ACTIVE_CTRL | GLUT_ACTIVE_ALT);}
364 FL_EXPORT
int glutLayerGet(GLenum);
365 # define GLUT_OVERLAY_POSSIBLE 800 368 # define GLUT_TRANSPARENT_INDEX 803 369 # define GLUT_NORMAL_DAMAGED 804 370 # define GLUT_OVERLAY_DAMAGED 805 373 typedef void (*GLUTproc)();
376 FL_EXPORT GLUTproc glutGetProcAddress(
const char *procName);
403 glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10,
404 glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12,
405 glutBitmapHelvetica18;
406 # define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15) 407 # define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13) 408 # define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10) 409 # define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24) 410 # define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10) 411 # define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12) 412 # define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18) 414 FL_EXPORT
void glutBitmapCharacter(
void *font,
int character);
415 FL_EXPORT
int glutBitmapHeight(
void *font);
416 FL_EXPORT
int glutBitmapLength(
void *font,
const unsigned char *
string);
417 FL_EXPORT
void glutBitmapString(
void *font,
const unsigned char *
string);
418 FL_EXPORT
int glutBitmapWidth(
void *font,
int character);
420 FL_EXPORT
int glutExtensionSupported(
char *name);
446 # define GLUT_STROKE_ROMAN (&glutStrokeRoman) 447 # define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman) 449 FL_EXPORT
void glutStrokeCharacter(
void *font,
int character);
450 FL_EXPORT GLfloat glutStrokeHeight(
void *font);
451 FL_EXPORT
int glutStrokeLength(
void *font,
const unsigned char *
string);
452 FL_EXPORT
void glutStrokeString(
void *font,
const unsigned char *
string);
453 FL_EXPORT
int glutStrokeWidth(
void *font,
int character);
456 FL_EXPORT
void glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
457 FL_EXPORT
void glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
458 FL_EXPORT
void glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
459 FL_EXPORT
void glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
460 FL_EXPORT
void glutWireCube(GLdouble size);
461 FL_EXPORT
void glutSolidCube(GLdouble size);
462 FL_EXPORT
void glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
463 FL_EXPORT
void glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
464 FL_EXPORT
void glutWireDodecahedron();
465 FL_EXPORT
void glutSolidDodecahedron();
466 FL_EXPORT
void glutWireTeapot(GLdouble size);
467 FL_EXPORT
void glutSolidTeapot(GLdouble size);
468 FL_EXPORT
void glutWireOctahedron();
469 FL_EXPORT
void glutSolidOctahedron();
470 FL_EXPORT
void glutWireTetrahedron();
471 FL_EXPORT
void glutSolidTetrahedron();
472 FL_EXPORT
void glutWireIcosahedron();
473 FL_EXPORT
void glutSolidIcosahedron();
Fl_Cursor
The following constants define the mouse cursors that are available in FLTK.
Definition: Enumerations.H:1156
int handle(int)
Handle some FLTK events as needed.
Definition: Fl_Gl_Window.cxx:429
void show()
Puts the window on the screen.
Definition: Fl_Gl_Window.cxx:72
const char * label() const
See void Fl_Window::label(const char*)
Definition: Fl_Window.H:328
const char * iconlabel() const
See void Fl_Window::iconlabel(const char*)
Definition: Fl_Window.H:330
void cursor(Fl_Cursor)
Changes the cursor for this window.
Definition: fl_cursor.cxx:110
static void add_timeout(double t, Fl_Timeout_Handler, void *=0)
Adds a one-shot timeout callback.
Definition: Fl.cxx:315
void iconize()
Iconifies the window.
Definition: Fl_Window_iconize.cxx:20
void redraw_overlay()
Causes draw_overlay() to be called at a later time.
Definition: Fl_Gl_Overlay.cxx:56
void hide()
Hides the window and destroys the OpenGL context.
Definition: Fl_Gl_Window.cxx:289
fltk glut font/size attributes used in the glutXXX functions
Definition: glut.H:400
void make_current()
The make_current() method selects the OpenGL context for the widget.
Definition: Fl_Gl_Window.cxx:118
static int event_state()
Returns the keyboard and mouse button states of the last event.
Definition: Fl.H:773
int Fl_Fontsize
Size of a font in pixels.
Definition: Enumerations.H:1014
void make_overlay_current()
Selects the OpenGL context for the widget's overlay.
Definition: Fl_Gl_Overlay.cxx:69
The Fl_Gl_Window widget sets things up so OpenGL works.
Definition: Fl_Gl_Window.H:51
GLUT is emulated using this window class and these static variables (plus several more static variabl...
Definition: glut.H:42
int Fl_Font
A font number is an index into the internal font table.
Definition: Enumerations.H:985
void hide_overlay()
Hides the window if it is not this window, does nothing in Windows.
Definition: Fl_Gl_Overlay.cxx:75
void fullscreen()
Makes the window completely fill one or more screens, without any window manager border visible...
Definition: Fl_Window_fullscreen.cxx:38
virtual void draw()
Draws the Fl_Gl_Window.
Definition: Fl_Gl_Window.cxx:397
This file defines wrapper functions for OpenGL in FLTK.
unsigned char uchar
unsigned char
Definition: fl_types.h:28